For your process (selected amongst L-System, CA, RD), put together a brief presentation that has the following components:
- Origins of the process (what was it designed to model? who created it?)
- A concrete (simple) case to be able to show the rule and how it is applied to create the next step
- Some screencaptures of patterns resulting from these processes
- Survey its use in architectural design (inclusive of urban planning, product design, textiles etc)
Take a random distribution of points in the plane , and apply a "relaxation" to these according to the following rule: move each point away from its nearest neighbor by an amount determined by a repel factor. See whether you can find a suitable repel factor such that the distribution of points converges to a uniform triangulation (such as what you produced in a top-down way in Project 1)
A similar process is applied to a mesh in the following example file, for which the rule is to move the point to the centroid of its nearest neighbors.