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Exercises

This section contains pages that describe exercises that test student's knowledge of representational methods discussed here on Studiomaven.

Recently Modified Problem Sets

Base render vray exercise.jpg 200c f14 VRay and Photoshop Problem Set
Briefly describe the exercise here. Be sure to include a basic description of the task, what material / resources the student will have access to, and what deliverables are expected.
GSPlans-1.jpg Creating a 3d Kayak
Using a set of standard 2D hull construction drawings, students will construct a 3d model of a Guillemot S-Series Kayak. This task will require the use of 3-dimensional translation, precise geometric positioning and orientation, and the use of construction geometry to produce high-level forms. Students will be provided with a vector-format representation of the hull contours (already traced), and will be expected to produce a complete surface model (as a minimum) in the time allotted.
Massing Screenshot With Cutplanes.jpg Hand-Drawn Views of a Simple Massing Model
This exercise practices producing drawings by hand from a 3d massing model.
Massing for orthographic drawings.jpg Basic Orthographic Drawings in AutoCAD
This exercise practices producing drawings in AutoCAD from an image of a massing model.
Eames model.png 3D Model of Case Study House
For this exercise we will be using the 2D information drawn in Rhino from Exercise 1 to create a 3D model.
WireFramePerspective 015.jpg Perspective Analysis
In this exercise, students will perform simple graphic analyses of perspective drawings in order to uncover their compositional structure.
Courtyard Rendering FINAL.jpg Add Detailed Entourage to Rendering
Using the four renderings from the previous exercises, add detailed entourage to each scene to add to the project narrative and theme of each rendering. Using furniture, scaled figures, and appropriate additional material from the 1960's, work within the lens of the Case Study House projects and the era in which the projects were designed and built.
Final Rendering with Texture.jpg Hand Drawn Rendered Textures
Approaching rendering through an approach of hybrid techniques, each student will hand draw a texture from his or her case study model to render in V-ray and/or Photoshop. Each texture should be carefully drawn to scale for the particular moments in the house that it will be applied, scanned at high resolution, and texture mapped onto the appropriate surfaces.
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Recently Modified Projects

Powerpoint Screenshot Slide Notes.jpg Powerpoint of Departure
In this project, students will develop their approach to presentation in an architectural context. This will proceed through the preparation of a number of visual / verbal presentations, and may include the presentation of a theoretical stance toward design, the presentation of an architectural scheme in an early stage of development, or the presentation of a well-developed architectural proposal. Each of these take the form of a timed visual, verbal and textual presentation delivered "pecha-kucha style".
Court roof.jpg 124b su14 Project
Students will explore the capacities of parametric design space exploration as a design tool through investigations into a case study building. Working in groups of 3-4, students will each produce a series of design modifications tied to an ongoing grasshopper model, to be used by other members of the group.
Stahl perspective.jpg 124a su14 Project
Students will explore the 3D digital workspace through the investigation and representation of several Case Study Houses. Working individually, students will complete weekly exercises that will incorporate digital and hand drawn methods to produce produce a rigorous set of drawings and renderings.
Ray Eames.jpg Fabrication Capstone
The most commonly used 3D technologies for digital output include 3D printing, CNC milling, and laser cutting. All of these machines work with CAD drawings created using software applications like Rhino. This assignment will give us an opportunity to get acquainted with the different machines while producing models for your final design. We'll pay special attention to a good setup in CAD that enables us to efficiently iterate through designs and fabricate them as well as investigate ways of exerting more control in the process to obtain more creative results.
Sergei Eisenstein.jpg Animation Capstone
From program diagrams, site mapping, and design iterations, to construction and occupation, no part of the architectural process is static. The animation capstone project for 200C will capture the ephemeral, diagrammatic, and time based elements of architecture that are often difficult to represent in traditional drawings and models.
McLellan Things Come Apart.jpg 200c f13 Project 3: Case Study
The thesis of this exercise is that there exists a relationship between the constructive system employed in an architectural work at a detail scale, and the spatial and formal language that results at the building scale. This relationship, and the aesthetic ramifications of it, are what is meant by the term "tectonic".
Larkin Brogan Plan.jpg 200c f13 Project 2: Extracts
In The Agency of Mapping, James Corner defines extracts as forms, spaces, events or phenomena that are observed within a given site and are then drawn into a graphic field. As graphic representations that index directly to things in the world, extracts may refer to both physical objects and more ephemeral or informational data: quantities, velocities, forces, and trajectories. In this exercise, we will seek to 'extract' salient phenomena from the Pt Bonita site into a descriptive graphic representation.
Autopsy drawing.jpg 200c f13 Project 1: Orthographics
In this drawing project, students will apply a range of techniques related to orthographic projection, and demonstrate a competency in the depiction of three-dimensional space and form through surface rendering in two dimensions.
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