Mobile Subject - Static Object
|In this exercise, students will produce a animated rendering of a static object using a mobile camera.|
Assessment objectives include:
|Uses Tool(s)||Bongo , Tool:Rhino v4.x , Tool:VRay , Tool:AfterEffects CS6|
With the cinematic media we can represent the ephemeral qualities of space. We can choose to represent how the spatial qualities of a project change throughout a time interval. This interval might be a few seconds long, or might stretch out for years. Throughout this interval we might choose to represent how the site transforms with the project, or even how the project changes or even decays.
Throughout the semester we've learn how to develop different 3D systems to represent the spatial qualities of a site and a project. For this project we will combine these strategies, and develop new processes to represent the ephemeral qualities of space. Through a combination of representation techniques we will choose and represent ephemeral qualities of space changing and transforming on a given time interval. We might choose to represent these changes at multiple scales.
For the assignment, the sukkah will be mostly static, and the site and site elements might be changing within the given interval. We will only allow two type of camera movements in the whole animation (ie zooming and panning, or moving and panning)
The animations will be presented to a group of guest critics on Wednesday August 14th at a location TBD
The first project should be presented too, and further developed as needed. The further development and completion of the first project for the final review will help improve the grade of the first animation project.