Week 3 - Analytic + Axonometric Drawing

Arch 100A 2013 Spring

Course Arch 100A
Date 2013/02/15
Learning Objectives This class continues to teach drawing extraction from 3d models, with emphasis on perspective, parallel and axonometric views.
Agenda
  • Review previous workflow
  • Axonometric Precedence
  • Viewports
  • Workflow
Uses Tool(s) Rhinoceros , Illustrator CS5 , Photoshop CS5

Previous Week Recap

Several drawing examples have to been discussed as we hand back drawings from last week.

Upcoming Review

We will be going over setting up presentation boards later in the semester, during Week 12. If you are having trouble organizing your drawings and managing your file size, feel free to browse the following workflows:

Quick tips + guidelines: (pending your Instructor's advice)

  • All plans + sections should match up and coordinate
  • Keep text minimal and small (12 pt or less, no fancy headers)
  • Keep drawings balanced - not too spaced out, not too tight fighting
  • TEST PRINT! Print out sections of your board to check lineweights and poche to make sure they do not print too light or too dark
  • PRINT EARLY + GET SLEEP - this cannot be emphasized enough.


Axonometric + Analytic Drawing

Last week, we practiced orthographic drawings such as plan and section that describe the formal attributes of your double negative. For your final review, you must also provide a three dimensional analytic drawing of your model. In additional to describe the spatial qualities of your final model, this would aspire to describe your overall concept. This could be expressed in terms of your tectonic method, the final model in relationship to the original voided forms, or the formal composition in relationship to your montage.

Axonometric Drawings provide the advantage of representing a form in 3d without any perspective - therefor still being a measured drawing. The drawing is constructed from a plan that can be rotated 30, 45 or 60 degrees. With the advent of 3d modeling programs, it has become much more common to see different rotations or complex views that are not so typical in traditional hand-drafted axon drawings. Exploded drawings , which the same view is replicated with different compositions of the form or building, representing different relationships and connections. All of these can be easy to produce by controlling the Viewport and attributing proper lineweights after using the Make2d command. Additional analytical drawings could include serial axons, exploded perspective drawings or interior perspectives, to name a few.

  • Examples : Double Negative

  • Viewports
    • Controlling the viewport allows you to create 3d drawings in the form of perspective and paraline drawings. Check out this tool link to learn the following:
      • Setting up Views
      • Saving Views
      • Creating Linework from these Views
  • Axonometric Lineweights

In axonometric, the conventional order of lineweight hierarchy is as follows:

  1. Edges or boundary of the form (either edges along the outside of the object and the background as well as edges of an object protruding in space)
  2. Planar corners (two or more surfaces touching each other and creating an edge)
  3. Surfaces lines or details (no change in form)

Workflow

Workflow - Creating an Axonometric Drawing
This workflow will show the steps to produce an axonometric drawing using an existing digital model. The final drawing will be composed of both linework that has edited and cleaned-up on top of a simple rendered image of the digital model.

Exercise

This is the Exercise .

This file should be send to GSI email box by 6:00 pm 2.15.2013

Additional Workflows + Help

Setting up an Isometric View using the Shear Command
Use the macro in this workflow to set up the traditional isometric view.
Setting up an Exploded Axon View
This video tutorial from the old studiomaven site shows how to set up an axonometric view by creating construction lines to orient the camera.
Setting up an Exploded Axonometric Drawing
This workflow emphasizes the proper orientation for an exploded drawing and using post-processing effects in Photoshop and Illustrator to illustrate shadows and textures.