This course provides an overview of the methods and applications of digital representation in architectural design. Emphasis will be placed on using 3D digital tools to create 2D drawings and 3D models that creatively and precisely visualize spatial relationships. Weekly exercises will develop skills in digital modeling, drawing, rendering, post-processing, and presentation.

Course Syllabus

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Term Project

Arch 124a su14 Project


We will go over the course syllabus and objectives, and introduce 2D drawing and orthographic projection. We will look at a range of drawing methods and techniques that demonstrate how measured information can be graphically communicated, focusing on plan, section, and elevation.

WORKFLOW: Tracing 2D Drawings in Rhino
EXERCISE: Orthographic Drawings of Case Study House

4 July Week 2 (Attendance Optional) - July 4th - 3D MODELING 1
This week we will review progress made on term project objectives and 2D drawings from the previous session. We will then introduce Rhino3D and discuss its capabilities as a design and representational tool moving from a 2D to 3D architectural workspace. During this course students will learn the methods of model construction in Rhino3D and ways of implementing them into a design workflow.

WORKFLOW: 3D Modeling from 2D Drawings in Rhino
EXERCISE: 3D Model of Case Study House

11 July Week 3 - July 11th - 3D MODELING (CONT.) + DRAWING EXTRACTION
Moving forward with our 3D models, we will extract 2D drawings from the 3D workspace and move into editing drawings using Adobe Illustrator. Learning how to manage lineweights across platforms as well as preparing files to print, and plotting, will be covered in lecture and workshop.

WORKFLOW: Creating a Clean Drawing from a 3D Model in Rhino
EXERCISE: Complete 3D Model of Case Study House in Rhino

18 July Week 4 - July 18th - INTRO TO RENDERING/TOPICS
This week we will introduce rendering with Vray for Rhino. We will look at how to set up basic sunlight system, saved views, and how to render for shadows. As this week also marks the halfway point in the term, we will go over any topics from the first half that need additional attention.

WORKFLOW: Creating a Shadow and Linework Rendering
EXERCISE: Create Exterior and Interior Renderings of Case Study House

25 July Week 5 - July 25th - TEXTURE MAPPING
Using hand drawn materials and textures for digital rendering, we will learn how to apply texture to the 3D models. Drawing material to scale, scanning drawings, importing and editing in Photoshop, and applying texture to model surfaces will be the focus of this week's class.

WORKFLOW: Applying Hand Drawn Textures to Rendering
EXERCISE:Hand Drawn Rendered Textures

1 August Week 6 - August 1st - POST-PROCESSING
This week we will bring our rendered images and exported 2D line work into Adobe Illustrator and Photoshop for post-processing. Working with entourage, we will populate rendered perspectives with scaled figures and furniture, and discuss how to successfully use entourage as a way to support the narrative of your project.

WORKFLOW:Adding Entourage to Rendered Scene
EXERCISE:Add Detailed Entourage to Renderings

8 August Week 7 - August 8th - PRESENTATION PREP
As we prepare for the final review, we will emphasize layout and presentation this week. We will spend time reviewing the final drawings that will be included in each students' final presentation, as well as going over finer points of layout composition and presentation. This is also an opportunity to discuss any questions or issues that have arisen in the process of the project.


15 August Week 8 - August 15th - FINAL REVIEW
Each student will pinup his or her project in Wurster Hall Room 104. Please bring your own push pins, and be pinned up at least 15 minutes before the beginning of class.